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・ This Town's Disaster
・ This Train
・ This Train Don't Stop There Anymore
・ This Transmission
・ This Tuesday in Texas
・ This TV
・ This Type of Thinking (Could Do Us In)
・ This Ugly Yet Beautiful World
・ This Unique Museum
・ This Used to Be My Playground
・ This Used to Be Our Town
・ This Vast Land
・ This Very Moment
・ This Vital Chapter
・ This War Is Ours
This War of Mine
・ This War Will Last Forever
・ This Warm December
・ This Was
・ This Was a Man
・ This Was a Tragedy
・ This Was Paris
・ This Was Supposed to Be the Future
・ This was their finest hour
・ This Wasn't Our Plan
・ This Way
・ This Way (Acoustic Alchemy album)
・ This Way (Hana Pestle album)
・ This Way (Jewel album)
・ This Way (song)


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This War of Mine : ウィキペディア英語版
This War of Mine
PlayStation 4, Xbox One
January 29, 2016〔
| genre = Action-adventure
| modes = Single-player
}}
''This War of Mine'' is a 2014 war survival video game developed by 11 bit studios. The game, which was inspired by the 1992–96 Siege of Sarajevo during the Bosnian War, differs from most war-themed video games by focusing on the civilian experience of war rather than frontline combat. ''This War of Mine'' was released for the Microsoft Windows, OS X, and Linux operating systems in November 2014. Android and iOS versions were released in July 14, 2015. A PlayStation 4 and Xbox One release titled ''This War of Mine: The Little Ones'' has been announced for a January 29, 2016 release. This version features new missions and characters.
==Gameplay==
''This War of Mine'' is a survival-themed strategy game where the player controls a group of civilian survivors in a makeshift shelter in a besieged, war-torn city. The main goal of the game is to survive the war with the tools and materials the player can gather with the characters they control. Most of the characters under the player's control have no military background or any kind of survival experience, and will require constant intervention by the player in order to stay alive. It is the player's responsibility to maintain their characters' health, hunger and mood levels until the declaration of a ceasefire, which occurs after a randomized duration.
During the daytime, hostile snipers will prevent the survivors from venturing outside, thereby offering the player time to craft tools from gathered materials, trade, upgrade the shelter, cook food and heal the survivors. At night, the player is given the opportunity to venture out and scavenge nearby areas for valuable resources for their everyday survival. During their excursions, the player-controlled survivors can encounter other NPC survivors of the war, who they can choose to help with gifts of food or medicine, or rob and kill. The player can also build a radio inside their shelter, which will provide useful information such as weather warnings, updates on the city's economy and news of the ongoing war effort to help the player plan appropriate shelter upgrades and scavenging missions.
The player starts off with two, three or even four survivors whose actions the player can affect. The actions the player makes will change the type of endings each survivor has. The game starts the player with Bruno, Pavle, and Marko or Katia on their first time through. Each character has one or two traits that helps/hinders the player. Some traits are useful during certain days while others are useful all the time. For example, Bruno has a trait called "Good Cook" which helps the player use less fuel and water when cooking meals. There are a total of 12 playable characters.
A scenario editor was added into the game through update 1.3, which will allow players to create and select survivors. The editor also allows environmental conditions and the length of conflicts to be changed.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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